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phoenix_title wx.aui.AuiManager

wx.aui.AuiManager is the central class of the AUI class framework.

wx.aui.AuiManager manages the panes associated with it for a particular wx.Frame, using a pane’s wx.aui.AuiPaneInfo information to determine each pane’s docking and floating behaviour.

wx.aui.AuiManager uses wxWidgets’ sizer mechanism to plan the layout of each frame. It uses a replaceable dock art class to do all drawing, so all drawing is localized in one area, and may be customized depending on an application’s specific needs.

wx.aui.AuiManager works as follows: the programmer adds panes to the class, or makes changes to existing pane properties (dock position, floating state, show state, etc.). To apply these changes, wx.aui.AuiManager‘s Update function is called. This batch processing can be used to avoid flicker, by modifying more than one pane at a time, and then “committing” all of the changes at once by calling Update.

Panes can be added quite easily:

text1 = wx.TextCtrl(self)
text2 = wx.TextCtrl(self)
self.mgr.AddPane(text1, wx.LEFT, "Pane Caption")
self.mgr.AddPane(text2, wx.BOTTOM, "Pane Caption")
self.mgr.Update()

Later on, the positions can be modified easily. The following will float an existing pane in a tool window:

self.mgr.GetPane(text1).Float()

phoenix_title Layers, Rows and Directions, Positions

Inside AUI, the docking layout is figured out by checking several pane parameters. Four of these are important for determining where a pane will end up:

  • Direction: Each docked pane has a direction, Top, Bottom, Left, Right, or Center. This is fairly self-explanatory. The pane will be placed in the location specified by this variable.
  • Position: More than one pane can be placed inside of a dock. Imagine two panes being docked on the left side of a window. One pane can be placed over another. In proportionally managed docks, the pane position indicates its sequential position, starting with zero. So, in our scenario with two panes docked on the left side, the top pane in the dock would have position 0, and the second one would occupy position 1.
  • Row: A row can allow for two docks to be placed next to each other. One of the most common places for this to happen is in the toolbar. Multiple toolbar rows are allowed, the first row being row 0, and the second row 1. Rows can also be used on vertically docked panes.
  • Layer: A layer is akin to an onion. Layer 0 is the very center of the managed pane. Thus, if a pane is in layer 0, it will be closest to the center window (also sometimes known as the “content window”). Increasing layers “swallow up” all layers of a lower value. This can look very similar to multiple rows, but is different because all panes in a lower level yield to panes in higher levels. The best way to understand layers is by running the AUI sample.

styles Window Styles

This class supports the following styles:

  • wx.aui.AUI_MGR_ALLOW_FLOATING: Allow a pane to be undocked to take the form of a wx.MiniFrame.
  • wx.aui.AUI_MGR_ALLOW_ACTIVE_PANE: Change the color of the title bar of the pane when it is activated.
  • wx.aui.AUI_MGR_TRANSPARENT_DRAG: Make the pane transparent during its movement.
  • wx.aui.AUI_MGR_TRANSPARENT_HINT: The possible location for docking is indicated by a translucent area.
  • wx.aui.AUI_MGR_VENETIAN_BLINDS_HINT: The possible location for docking is indicated by gradually appearing partially transparent hint.
  • wx.aui.AUI_MGR_RECTANGLE_HINT: The possible location for docking is indicated by a rectangular outline.
  • wx.aui.AUI_MGR_HINT_FADE: The translucent area where the pane could be docked appears gradually.
  • wx.aui.AUI_MGR_NO_VENETIAN_BLINDS_FADE: Used in complement of wx.aui.AUI_MGR_VENETIAN_BLINDS_HINT to show the docking hint immediately.
  • wx.aui.AUI_MGR_LIVE_RESIZE: When a docked pane is resized, its content is refreshed in live (instead of moving the border alone and refreshing the content at the end).
  • wx.aui.AUI_MGR_DEFAULT: Default behavior, combines: wx.aui.AUI_MGR_ALLOW_FLOATING | wx.aui.AUI_MGR_TRANSPARENT_HINT | wx.aui.AUI_MGR_HINT_FADE | wx.aui.AUI_MGR_NO_VENETIAN_BLINDS_FADE.

events Events Emitted by this Class

Handlers bound for the following event types will receive one of the wx.aui.AuiManagerEvent parameters.

  • EVT_AUI_PANE_BUTTON: Triggered when any button is pressed for any docked panes.
  • EVT_AUI_PANE_CLOSE: Triggered when a docked or floating pane is closed.
  • EVT_AUI_PANE_MAXIMIZE: Triggered when a pane is maximized.
  • EVT_AUI_PANE_RESTORE: Triggered when a pane is restored.
  • EVT_AUI_PANE_ACTIVATED: Triggered when a pane is made ‘active’. This event is new since wxWidgets 2.9.4.
  • EVT_AUI_RENDER: This event can be caught to override the default renderer in order to custom draw your wx.aui.AuiManager window (not recommended).

class_hierarchy Class Hierarchy

Inheritance diagram for class AuiManager:

method_summary Methods Summary

__init__ Constructor.
AddPane AddPane tells the frame manager to start managing a child window.
DetachPane Tells the wx.aui.AuiManager to stop managing the pane specified by window.
GetAllPanes Returns an array of all panes managed by the frame manager.
GetArtProvider Returns the current art provider being used.
GetDockSizeConstraint Returns the current dock constraint values.
GetFlags Returns the current wx.aui.AuiManagerOption‘s flags.
GetManagedWindow Returns the frame currently being managed by wx.aui.AuiManager.
GetManager Calling this method will return the wx.aui.AuiManager for a given window.
GetPane GetPane is used to lookup a wx.aui.AuiPaneInfo object either by window pointer or by pane name, which acts as a unique id for a window pane.
HideHint HideHint hides any docking hint that may be visible.
InsertPane This method is used to insert either a previously unmanaged pane window into the frame manager, or to insert a currently managed pane somewhere else.
LoadPaneInfo LoadPaneInfo is similar to LoadPerspective, with the exception that it only loads information about a single pane.
LoadPerspective Loads a saved perspective.
ProcessDockResult ProcessDockResult is a protected member of the AUI layout manager.
SavePaneInfo SavePaneInfo is similar to SavePerspective, with the exception that it only saves information about a single pane.
SavePerspective Saves the entire user interface layout into an encoded String , which can then be stored by the application (probably using Config).
SetArtProvider Instructs wx.aui.AuiManager to use art provider specified by parameter art_provider for all drawing calls.
SetDockSizeConstraint When a user creates a new dock by dragging a window into a docked position, often times the large size of the window will create a dock that is unwieldly large.
SetFlags This method is used to specify wx.aui.AuiManagerOption‘s flags.
SetManagedWindow Called to specify the frame or window which is to be managed by wx.aui.AuiManager.
ShowHint This function is used by controls to explicitly show a hint window at the specified rectangle.
UnInit Uninitializes the framework and should be called before a managed frame or window is destroyed.
Update This method is called after any number of changes are made to any of the managed panes.

api Class API



class wx.aui.AuiManager(EvtHandler)

Possible constructors:

AuiManager(managed_wnd=None, flags=AUI_MGR_DEFAULT)

AuiManager is the central class of the AUI class framework.


Methods



__init__(self, managed_wnd=None, flags=AUI_MGR_DEFAULT)

Constructor.

Parameters:


AddPane(self, *args, **kw)

AddPane tells the frame manager to start managing a child window.

There are several versions of this function. The first version allows the full spectrum of pane parameter possibilities. The second version is used for simpler user interfaces which do not require as much configuration. The last version allows a drop position to be specified, which will determine where the pane will be added.

overload Overloaded Implementations:



AddPane (self, window, pane_info)

Parameters:
Return type:

bool



AddPane (self, window, direction=LEFT, caption=””)

Parameters:
  • window (wx.Window) –
  • direction (int) –
  • caption (string) –
Return type:

bool



AddPane (self, window, pane_info, drop_pos)

Parameters:
Return type:

bool





DetachPane(self, window)

Tells the wx.aui.AuiManager to stop managing the pane specified by window.

The window, if in a floated frame, is reparented to the frame managed by wx.aui.AuiManager.

Parameters:window (wx.Window) –
Return type:bool


GetAllPanes(self)

Returns an array of all panes managed by the frame manager.

Return type:AuiPaneInfoArray


GetArtProvider(self)

Returns the current art provider being used.

Return type: wx.aui.AuiDockArt


GetDockSizeConstraint(self, widthpct, heightpct)

Returns the current dock constraint values.

See SetDockSizeConstraint for more information.

Parameters:
  • widthpct (float) –
  • heightpct (float) –


GetFlags(self)

Returns the current wx.aui.AuiManagerOption‘s flags.

Return type:int


GetManagedWindow(self)

Returns the frame currently being managed by wx.aui.AuiManager.

Return type:Window


static GetManager(window)

Calling this method will return the wx.aui.AuiManager for a given window.

The window parameter should specify any child window or sub-child window of the frame or window managed by wx.aui.AuiManager.

The window parameter need not be managed by the manager itself, nor does it even need to be a child or sub-child of a managed window. It must however be inside the window hierarchy underneath the managed window.

Parameters:window (wx.Window) –
Return type: wx.aui.AuiManager


GetPane(self, *args, **kw)

GetPane is used to lookup a wx.aui.AuiPaneInfo object either by window pointer or by pane name, which acts as a unique id for a window pane.

The returned wx.aui.AuiPaneInfo object may then be modified to change a pane’s look, state or position. After one or more modifications to wx.aui.AuiPaneInfo, wx.aui.AuiManager.Update should be called to commit the changes to the user interface. If the lookup failed (meaning the pane could not be found in the manager), a call to the returned wx.aui.AuiPaneInfo‘s IsOk() method will return False.

overload Overloaded Implementations:



GetPane (self, window)

Parameters:window (wx.Window) –
Return type: wx.aui.AuiPaneInfo



GetPane (self, name)

Parameters:name (string) –
Return type: wx.aui.AuiPaneInfo





HideHint(self)

HideHint hides any docking hint that may be visible.



InsertPane(self, window, insert_location, insert_level=AUI_INSERT_PANE)

This method is used to insert either a previously unmanaged pane window into the frame manager, or to insert a currently managed pane somewhere else.

InsertPane will push all panes, rows, or docks aside and insert the window into the position specified by insert_location.

Because insert_location can specify either a pane, dock row, or dock layer, the insert_level parameter is used to disambiguate this. The parameter insert_level can take a value of AUI_INSERT_PANE, AUI_INSERT_ROW or AUI_INSERT_DOCK.

Parameters:
Return type:

bool



LoadPaneInfo(self, pane_part, pane)

LoadPaneInfo is similar to LoadPerspective, with the exception that it only loads information about a single pane.

It is used in combination with SavePaneInfo .

Parameters:


LoadPerspective(self, perspective, update=True)

Loads a saved perspective.

If update is True, wx.aui.AuiManager.Update is automatically invoked, thus realizing the saved perspective on screen.

Parameters:
  • perspective (string) –
  • update (bool) –
Return type:

bool



ProcessDockResult(self, target, new_pos)

ProcessDockResult is a protected member of the AUI layout manager.

It can be overridden by derived classes to provide custom docking calculations.

Parameters:
Return type:

bool



SavePaneInfo(self, pane)

SavePaneInfo is similar to SavePerspective, with the exception that it only saves information about a single pane.

It is used in combination with LoadPaneInfo .

Parameters:pane (wx.aui.AuiPaneInfo) –
Return type:string


SavePerspective(self)

Saves the entire user interface layout into an encoded String , which can then be stored by the application (probably using Config).

When a perspective is restored using LoadPerspective , the entire user interface will return to the state it was when the perspective was saved.

Return type:string


SetArtProvider(self, art_provider)

Instructs wx.aui.AuiManager to use art provider specified by parameter art_provider for all drawing calls.

This allows plugable look-and-feel features. The previous art provider object, if any, will be deleted by wx.aui.AuiManager.

Parameters:art_provider (wx.aui.AuiDockArt) –


SetDockSizeConstraint(self, widthpct, heightpct)

When a user creates a new dock by dragging a window into a docked position, often times the large size of the window will create a dock that is unwieldly large.

wx.aui.AuiManager by default limits the size of any new dock to 1/3 of the window size. For horizontal docks, this would be 1/3 of the window height. For vertical docks, 1/3 of the width.

Calling this function will adjust this constraint value. The numbers must be between 0.0 and 1.0. For instance, calling SetDockSizeContraint with 0.5, 0.5 will cause new docks to be limited to half of the size of the entire managed window.

Parameters:
  • widthpct (float) –
  • heightpct (float) –


SetFlags(self, flags)

This method is used to specify wx.aui.AuiManagerOption‘s flags.

flags specifies options which allow the frame management behaviour to be modified.

Parameters:flags (int) –


SetManagedWindow(self, managed_wnd)

Called to specify the frame or window which is to be managed by wx.aui.AuiManager.

Frame management is not restricted to just frames. Child windows or custom controls are also allowed.

Parameters:managed_wnd (wx.Window) –


ShowHint(self, rect)

This function is used by controls to explicitly show a hint window at the specified rectangle.

It is rarely called, and is mostly used by controls implementing custom pane drag/drop behaviour. The specified rectangle should be in screen coordinates.

Parameters:rect (wx.Rect) –


UnInit(self)

Uninitializes the framework and should be called before a managed frame or window is destroyed.

UnInit is usually called in the managed wx.Frame‘s destructor. It is necessary to call this function before the managed frame or window is destroyed, otherwise the manager cannot remove its custom event handlers from a window.



Update(self)

This method is called after any number of changes are made to any of the managed panes.

Update must be invoked after AddPane or InsertPane are called in order to “realize” or “commit” the changes. In addition, any number of changes may be made to wx.aui.AuiPaneInfo structures (retrieved with wx.aui.AuiManager.GetPane ), but to realize the changes, Update must be called. This construction allows pane flicker to be avoided by updating the whole layout at one time.


Properties



AllPanes

See GetAllPanes



ArtProvider

See GetArtProvider and SetArtProvider



Flags

See GetFlags and SetFlags



ManagedWindow

See GetManagedWindow and SetManagedWindow