This module implements an API similar to wx.GraphicsContext
and its
related classes. In this case the implementation for all platforms is done
using Cairo, via the wx.lib.wxcairo
glue module.
Why do this? Why not just use wx.GraphicsContext
everywhere? Using Cairo
on every platform enables us to more easily be totally consistent on all
platforms. Implementing it in Python means that it is easy to fill in the
gaps in functionality with features of Cairo that wx.GraphicsContext
may
not provide, like converting text to a path, using compositing operators, or
being able to provide an implementation for things like context.Clear().
Why not just use Cairo directly? There may be times when you do want to use
wx.GrpahicsContext
, so being able to share code between that and this
implementation is nice. Also, I like the class hierarchy and API exposed by
the wx.GraphicsContext
classes a little better than Cairo’s.
Note
It is possible to write code using this module that is not
compatible with wx.GraphicsContext
code, because, you know, this
is Python and it is lots more flexible and powerful. However the intent
is that the reverse will not be true, that code compatible with
wx.GraphicsContext
will (mostly) work when using these classes instead.
Care should be taken when modifying this module so that the compatibility
is maintained.
_OffsetHelper |
A helper used by the context class. |
GraphicsBitmap |
A GraphicsBitmap is a wrapper around a cairo ImageSurface. It can |
GraphicsBrush |
A GraphicsBrush is used to define how fills are painted. |
GraphicsContext |
The GraphicsContext is the object which facilitates drawing to a surface. |
GraphicsFont |
A GraphicsFont is an adapter to allow using wx.Font with a |
GraphicsGradientStop |
This class represents a single color-stop in a gradient brush. The |
GraphicsGradientStops |
An ordered collection of gradient color stops |
GraphicsMatrix |
A matrix holds an affine transformations, such as a scale, |
GraphicsObject |
Base class for the other Graphics* classes. |
GraphicsPath |
A GraphicsPath is a representation of a geometric path, essentially |
GraphicsPen |
A GraphicsPen is used to define the properties of how a stroke is drawn. |