MonoMac.OpenGL.Vector3d.Cross Method
Caclulate the cross (vector) product of two vectors

Syntax

public static Vector3d Cross (Vector3d left, Vector3d right)

Parameters

left
First operand
right
Second operand

Returns

The cross product of the two inputs

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0