GameController.GCController Members

The members of GameController.GCController are listed below.

See Also: Inherited members from Foundation.NSObject

Public Constructors

Default constructor, initializes a new instance of this class.

Protected Constructors

Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Fields

const
PlayerIndexUnsetint (-1). Documentation for this section has not yet been entered.

Public Properties

[read-only]
AttachedToDevicebool. Documentation for this section has not yet been entered.
[read-only]
override
ClassHandleIntPtr. The handle for this class.
ControllerPausedHandlerAction<GCController>. Documentation for this section has not yet been entered.
[read-only]
static
ControllersGCController[]. Documentation for this section has not yet been entered.
[read-only]
static
DidConnectNotificationFoundation.NSString. Notification constant for DidConnect
[read-only]
static
DidDisconnectNotificationFoundation.NSString. Notification constant for DidDisconnect
[read-only]
ExtendedGamepadGCExtendedGamepad. If not null, the GameController.GCController is an extended controller.
[read-only]
GamepadGCGamepad. If not null, the GameController.GCController is a standard controller.
[read-only]
MotionGCMotion. Documentation for this section has not yet been entered.
PlayerIndexnint. Documentation for this section has not yet been entered.
[read-only]
VendorNamestring. Documentation for this section has not yet been entered.

Public Methods

static
StartWirelessControllerDiscovery(Action)
Documentation for this section has not yet been entered.
static
StopWirelessControllerDiscovery()
Documentation for this section has not yet been entered.

Protected Methods

override
Dispose(bool)
Releases the resources used by the GCController object.