OpenGLES.EAGLSharegroup Class
Manages resources that can be used by more than one EAGLContext (textures, buffers, framebuffers, renderbuffers, shaders and programs).

See Also: EAGLSharegroup Members

Syntax

[Foundation.Register("EAGLSharegroup", true)]
public class EAGLSharegroup : Foundation.NSObject

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: OpenGLES
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0