MonoMac.OpenGL.Vector4h: Method Members

The methods of MonoMac.OpenGL.Vector4h are listed below. For a list of all members, see the Vector4h Members list.

See Also: Inherited members from System.ValueType

Public Methods

Equals(Vector4h) : bool
Returns a value indicating whether this instance is equal to a specified OpenTK.Half4 vector.
FromBinaryStream(System.IO.BinaryReader)
Updates the X,Y,Z and W components of this instance by reading from a Stream.
static
FromBytes(byte[], int) : Vector4h
Converts an array of bytes into Half4.
static
GetBytes(Vector4h) : byte[]
Returns the Half4 as an array of bytes.
GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)
Used by ISerialize to serialize the object.
ToBinaryStream(System.IO.BinaryWriter)
Writes the X,Y,Z and W components of this instance into a Stream.
override
ToString() : string
Returns a string that contains this Half4's numbers in human-legible form.
ToVector4() : Vector4
Returns this Half4 instance's contents as Vector4.
ToVector4d() : Vector4d
Returns this Half4 instance's contents as Vector4d.