MonoTouch.GLKit
GLKFogMode
Linear
MonoTouch.GLKit.GLKFogMode.Linear Field
The fog is calculated using (end - distance) / (end - start).
Syntax
GLKFogMode
Linear
Requirements
Namespace:
MonoTouch.GLKit
Assembly:
monotouch (in monotouch.dll)
Assembly Versions:
0.0.0.0