The methods of MonoMac.OpenGL.Color4 are listed below. For a list of all members, see the Color4 Members list.
See Also: Inherited members from System.ValueType
Equals(Color4)Compares whether this Color4 structure is equal to the specified Color4. | ||
override | Equals(object)Compares whether this Color4 structure is equal to the specified object. | |
override | GetHashCode()Calculates the hash code for this Color4 structure. | |
ToArgb()Converts this color to an integer representation with 8 bits per channel. | ||
override | ToString()Creates a System.String that describes this Color4 structure. | |