MonoMac.OpenGL.Vector3d.Divide Method
Divides a vector by the components of a vector (scale).

Syntax

public static Vector3d Divide (Vector3d vector, Vector3d scale)

Parameters

vector
Left operand.
scale
Right operand.

Returns

Result of the operation.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0