MonoMac.OpenGL.Vector2.Scale Method
Scales the current Vector2 by the given amounts.

Syntax

[System.Obsolete("Use static Multiply() method instead.")]
public void Scale (float sx, float sy)

Parameters

sx
The scale of the X component.
sy
The scale of the Y component.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0