MonoMac.OpenGL.Vector4d.Add Method
Adds two vectors.

Syntax

public static Vector4d Add (Vector4d a, Vector4d b)

Parameters

a
Left operand.
b
Right operand.

Returns

Result of operation.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0