SpriteKit
SKTextureFilteringMode
Nearest
SpriteKit.SKTextureFilteringMode.Nearest Field
The pixel is calculated using the nearest point in the texture. Faster, lower quality.
Syntax
SKTextureFilteringMode
Nearest
Requirements
Namespace:
SpriteKit
Assembly:
Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions:
0.0.0.0