MonoMac.OpenGL
Vector3d
ComponentMin
MonoMac.OpenGL.Vector3d.ComponentMin Method
Calculate the component-wise minimum of two vectors
Syntax
public static
Vector3d
ComponentMin
(
Vector3d
a,
Vector3d
b)
Parameters
a
First operand
b
Second operand
Returns
The component-wise minimum
Remarks
Documentation for this section has not yet been entered.
Requirements
Namespace:
MonoMac.OpenGL
Assembly:
XamMac (in XamMac.dll)
Assembly Versions:
0.0.0.0