MonoMac.OpenGL.Vector3d.ComponentMin Method
Calculate the component-wise minimum of two vectors

Syntax

public static Vector3d ComponentMin (Vector3d a, Vector3d b)

Parameters

a
First operand
b
Second operand

Returns

The component-wise minimum

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0