Build a translation matrix with the given translation
Syntax
[System.Obsolete("Use CreateTranslation instead.")]
public static
Matrix4d Translation (
Vector3d trans)
Parameters
- trans
- The vector to translate along
Returns
A Translation matrix
Remarks
Requirements
Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0