MonoMac.OpenGL.Matrix4d.Translation Method
Build a translation matrix with the given translation

Syntax

[System.Obsolete("Use CreateTranslation instead.")]
public static Matrix4d Translation (Vector3d trans)

Parameters

trans
The vector to translate along

Returns

A Translation matrix

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0