See Also: CCAtlasNode Members
It knows how to render a CocosSharp.CCTextureAtlas object. If you are going to render a CocosSharp.CCTextureAtlas consider subclassing CocosSharp.CCAtlasNode (or a subclass of CocosSharp.CCAtlasNode)
CocosSharp.CCTextureAtlas CocosSharp.CCTextureAtlas CocosSharp.CCAtlasNode CocosSharp.CCAtlasNodeAll features from CocosSharp.CCNode are valid, plus the following features: