MonoTouch.GLKit
GLKFogMode
Exp2
MonoTouch.GLKit.GLKFogMode.Exp2 Field
The fog is calculated using Math.Exp(-(density * distance) ^2).
Syntax
GLKFogMode
Exp2
Requirements
Namespace:
MonoTouch.GLKit
Assembly:
monotouch (in monotouch.dll)
Assembly Versions:
0.0.0.0