Adds physics simulation to an SCNNode.
See Also:
SCNPhysicsBody Members
Syntax
[Foundation.Register("SCNPhysicsBody", true)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.Mac_10_10)]
public class
SCNPhysicsBody :
Foundation.NSObject,
Foundation.INSCopying,
Foundation.INSSecureCoding,
IDisposableRemarks
Documentation for this section has not yet been entered.
Related content
Requirements
Namespace: SceneKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0