MonoMac.OpenGL.Vector4d: Constructor Members

The constructors of MonoMac.OpenGL.Vector4d are listed below. For a list of all members, see the Vector4d Members list.

See Also: Inherited members from System.ValueType

Public Constructors

Constructs a new Vector4d from the given Vector2d.
Constructs a new Vector4d from the given Vector3d. The w component is initialized to 0.
Constructs a new Vector4d from the given Vector4d.
Constructs a new instance.
Constructs a new Vector4d from the specified Vector3d and w component.
Constructs a new Vector4d.