The constructors of MonoMac.OpenGL.Vector4d are listed below. For a list of all members, see the Vector4d Members list.
See Also: Inherited members from System.ValueType
| Constructs a new Vector4d from the given Vector2d. | ||
| Constructs a new Vector4d from the given Vector3d. The w component is initialized to 0. | ||
| Constructs a new Vector4d from the given Vector4d. | ||
| Constructs a new instance. | ||
| Constructs a new Vector4d from the specified Vector3d and w component. | ||
| Constructs a new Vector4d. |