MonoMac.OpenGL.Color4 Structure
Represents a color with 4 floating-point components (R, G, B, A).

See Also: Color4 Members

Syntax

public struct Color4 : IEquatable<Color4>

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0