GLKit
GLKFogMode
Exp2
GLKit.GLKFogMode.Exp2 Field
The fog is calculated using Math.Exp(-(density * distance) ^2).
Syntax
GLKFogMode
Exp2
Requirements
Namespace:
GLKit
Assembly:
Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions:
0.0.0.0