MonoMac.OpenGL.Vector3d: Field Members

The fields of MonoMac.OpenGL.Vector3d are listed below. For a list of all members, see the Vector3d Members list.

See Also: Inherited members from System.ValueType

Public Fields

static readonly
OneVector3d. Defines an instance with all components set to 1.
static readonly
SizeInBytesint. Defines the size of the Vector3d struct in bytes.
static readonly
UnitXVector3d. Defines a unit-length Vector3d that points towards the X-axis.
static readonly
UnitYVector3d. Defines a unit-length Vector3d that points towards the Y-axis.
static readonly
UnitZVector3d. /// Defines a unit-length Vector3d that points towards the Z-axis.
Xdouble. The X component of the Vector3.
Ydouble. The Y component of the Vector3.
Zdouble. The Z component of the Vector3.
static readonly
ZeroVector3d. Defines a zero-length Vector3.