MonoMac.OpenGL.Vector3d.Transform Method
Transform a Vector by the given Matrix

Syntax

public static Vector3d Transform (Vector3d vec, Matrix4d mat)

Parameters

vec
The vector to transform
mat
The desired transformation

Returns

The transformed vector

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0