The members of GameController.GCControllerButtonInput are listed below.
See Also: Inherited members from GameController.GCControllerElement
| Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
| A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
SetPressedChangedHandler(GCControllerButtonValueChanged)Documentation for this section has not yet been entered. | ||
SetValueChangedHandler(GCControllerButtonValueChanged)Documentation for this section has not yet been entered. | ||