MonoMac.OpenGL.Vector2 Structure
Represents a 2D vector using two single-precision floating-point numbers.

See Also: Vector2 Members

Syntax

public struct Vector2 : IEquatable<Vector2>

Remarks

The Vector2 structure is suitable for interoperation with unmanaged code requiring two consecutive floats.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0