MonoMac.OpenGL.Matrix4d.Invert Method
Calculate the inverse of the given matrix

Syntax

public static Matrix4d Invert (Matrix4d mat)

Parameters

mat
The matrix to invert

Returns

The inverse of the given matrix if it has one, or the input if it is singular

Exceptions

TypeReason
InvalidOperationExceptionThrown if the Matrix4d is singular.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0