Android.Opengl.GLES31.GlReferencedByVertexShader Field

Value: 37638

Syntax

[Android.Runtime.Register("GL_REFERENCED_BY_VERTEX_SHADER")]
public const int GlReferencedByVertexShader

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0