MonoMac.OpenGL.Matrix4d.Mult Method
Multiplies two instances.

Syntax

public static Matrix4d Mult (Matrix4d left, Matrix4d right)

Parameters

left
The left operand of the multiplication.
right
The right operand of the multiplication.

Returns

A new instance that is the result of the multiplication

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0