MonoMac.OpenGL.Vector4d.Clamp Method
Clamp a vector to the given minimum and maximum vectors

Syntax

public static Vector4d Clamp (Vector4d vec, Vector4d min, Vector4d max)

Parameters

vec
Input vector
min
Minimum vector
max
Maximum vector

Returns

The clamped vector

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0