MonoMac.OpenGL.Matrix4d.CreatePerspectiveOffCenter Method
Creates an perspective projection matrix.

Syntax

public static Matrix4d CreatePerspectiveOffCenter (double left, double right, double bottom, double top, double zNear, double zFar)

Parameters

left
Left edge of the view frustum
right
Right edge of the view frustum
bottom
Bottom edge of the view frustum
top
Top edge of the view frustum
zNear
Distance to the near clip plane
zFar
Distance to the far clip plane

Returns

A projection matrix that transforms camera space to raster space

Exceptions

TypeReason
ArgumentOutOfRangeException Thrown under the following conditions:

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0