MonoMac.OpenGL.Matrix4d.op_Multiply Method
Matrix multiplication

Syntax

public static Matrix4d operator* (Matrix4d left, Matrix4d right)

Parameters

left
left-hand operand
right
right-hand operand

Returns

A new Matrix44 which holds the result of the multiplication

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0