MonoMac.OpenGL.Vector3d.Subtract Method
Subtract one Vector from another

Syntax

public static void Subtract (ref Vector3d a, ref Vector3d b, out Vector3d result)

Parameters

a
First operand
b
Second operand
result
Result of subtraction

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0