MonoMac.OpenGL.Vector4: Constructor Members

The constructors of MonoMac.OpenGL.Vector4 are listed below. For a list of all members, see the Vector4 Members list.

See Also: Inherited members from System.ValueType

Public Constructors

Constructs a new Vector4 from the given Vector2.
Constructs a new Vector4 from the given Vector3. The w component is initialized to 0.
Constructs a new Vector4 from the given Vector4.
Constructs a new instance.
Constructs a new Vector4 from the specified Vector3 and w component.
Constructs a new Vector4.