The constructors of MonoMac.OpenGL.Vector4 are listed below. For a list of all members, see the Vector4 Members list.
See Also: Inherited members from System.ValueType
| Constructs a new Vector4 from the given Vector2. | ||
| Constructs a new Vector4 from the given Vector3. The w component is initialized to 0. | ||
| Constructs a new Vector4 from the given Vector4. | ||
| Constructs a new instance. | ||
| Constructs a new Vector4 from the specified Vector3 and w component. | ||
| Constructs a new Vector4. |