MonoMac.OpenGL.Vector4h: Constructor Members

The constructors of MonoMac.OpenGL.Vector4h are listed below. For a list of all members, see the Vector4h Members list.

See Also: Inherited members from System.ValueType

Public Constructors

Constructs a new instance.
The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point.
The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point. This is the fastest constructor.
The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point.
The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point. This is the faster constructor.
Constructs a new instance.
The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point.
The new Half4 instance will convert the Vector4 into 16-bit half-precision floating-point.
The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point.
The new Half4 instance will convert the Vector4d into 16-bit half-precision floating-point.
Constructor used by ISerializable to deserialize the object.
The new Half4 instance will avoid conversion and copy directly from the Half parameters.
The new Half4 instance will convert the 4 parameters into 16-bit half-precision floating-point.
The new Half4 instance will convert the 4 parameters into 16-bit half-precision floating-point.