GameKit.GKVoiceChat.SetMute Method
Documentation for this section has not yet been entered.

Syntax

[Foundation.Export("setMute:forPlayer:")]
[ObjCRuntime.Availability(Message="Use SetMuteStatus instead", Obsoleted=ObjCRuntime.Platform.iOS_8_0 | ObjCRuntime.Platform.iOS_8_1 | ObjCRuntime.Platform.iOS_8_2 | ObjCRuntime.Platform.Mac_10_0 | ObjCRuntime.Platform.Mac_10_1 | ObjCRuntime.Platform.Mac_10_2 | ObjCRuntime.Platform.Mac_10_3 | ObjCRuntime.Platform.Mac_10_4 | ObjCRuntime.Platform.Mac_10_5 | ObjCRuntime.Platform.Mac_10_6 | ObjCRuntime.Platform.Mac_10_7 | ObjCRuntime.Platform.Mac_10_8 | ObjCRuntime.Platform.Mac_10_9 | ObjCRuntime.Platform.Mac_10_10 | ObjCRuntime.Platform.iOS_Version | ObjCRuntime.Platform.Mac_Version)]
public virtual void SetMute (bool isMuted, GKPlayer player)

Parameters

isMuted
Documentation for this section has not yet been entered.
player
Documentation for this section has not yet been entered.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: GameKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0