GameController.GCExtendedGamepad Members

The members of GameController.GCExtendedGamepad are listed below.

See Also: Inherited members from Foundation.NSObject

Protected Constructors

Constructor to call on derived classes to skip initialization and merely allocate the object.
A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

Public Properties

[read-only]
ButtonAGCControllerButtonInput. Documentation for this section has not yet been entered.
[read-only]
ButtonBGCControllerButtonInput. Documentation for this section has not yet been entered.
[read-only]
ButtonXGCControllerButtonInput. Documentation for this section has not yet been entered.
[read-only]
ButtonYGCControllerButtonInput. Documentation for this section has not yet been entered.
[read-only]
override
ClassHandleIntPtr. The handle for this class.
[read-only]
ControllerGCController. Documentation for this section has not yet been entered.
[read-only]
DPadGCControllerDirectionPad. Documentation for this section has not yet been entered.
[read-only]
LeftShoulderGCControllerButtonInput. Documentation for this section has not yet been entered.
[read-only]
LeftThumbstickGCControllerDirectionPad. Documentation for this section has not yet been entered.
[read-only]
LeftTriggerGCControllerButtonInput. Documentation for this section has not yet been entered.
[read-only]
RightShoulderGCControllerButtonInput. Documentation for this section has not yet been entered.
[read-only]
RightThumbstickGCControllerDirectionPad. Documentation for this section has not yet been entered.
[read-only]
RightTriggerGCControllerButtonInput. Documentation for this section has not yet been entered.
ValueChangedHandlerGCExtendedGamepadValueChangedHandler. Documentation for this section has not yet been entered.

Public Methods

SaveSnapshot() : GCExtendedGamepadSnapshot
Documentation for this section has not yet been entered.

Protected Methods

override
Dispose(bool)
Releases the resources used by the GCExtendedGamepad object.