MonoMac.OpenGL
Vector3d
Max
MonoMac.OpenGL.Vector3d.Max Method
Returns the Vector3d with the minimum magnitude
Syntax
public static
Vector3d
Max
(
Vector3d
left,
Vector3d
right)
Parameters
left
Left operand
right
Right operand
Returns
The minimum Vector3
Remarks
Documentation for this section has not yet been entered.
Requirements
Namespace:
MonoMac.OpenGL
Assembly:
XamMac (in XamMac.dll)
Assembly Versions:
0.0.0.0