MonoMac.OpenGL
Vector4d
Div
MonoMac.OpenGL.Vector4d.Div Method
Divide a vector by a scalar
Syntax
[System.Obsolete("Use static Divide() method instead.")]
public static
Vector4d
Div
(
Vector4d
a,
double
f)
Parameters
a
Vector operand
f
Scalar operand
Returns
Result of the division
Remarks
Documentation for this section has not yet been entered.
Requirements
Namespace:
MonoMac.OpenGL
Assembly:
XamMac (in XamMac.dll)
Assembly Versions:
0.0.0.0