MonoMac.OpenGL.Vector4d.Div Method
Divide a vector by a scalar

Syntax

[System.Obsolete("Use static Divide() method instead.")]
public static Vector4d Div (Vector4d a, double f)

Parameters

a
Vector operand
f
Scalar operand

Returns

Result of the division

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0