MonoTouch.GameController
GCControllerButtonInput
MonoTouch.GameController.GCControllerButtonInput Class
A
MonoTouch.GameController.GCControllerElement
representing a game-controller button.
See Also:
GCControllerButtonInput Members
Syntax
[MonoTouch.Foundation.Register("GCControllerButtonInput", true)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.Mac_10_0 | MonoTouch.ObjCRuntime.Platform.Mac_10_1 | MonoTouch.ObjCRuntime.Platform.Mac_10_2 | MonoTouch.ObjCRuntime.Platform.Mac_10_3 | MonoTouch.ObjCRuntime.Platform.Mac_10_4 | MonoTouch.ObjCRuntime.Platform.Mac_10_5 | MonoTouch.ObjCRuntime.Platform.Mac_10_6 | MonoTouch.ObjCRuntime.Platform.Mac_10_7 | MonoTouch.ObjCRuntime.Platform.Mac_10_8 | MonoTouch.ObjCRuntime.Platform.Mac_10_9 | MonoTouch.ObjCRuntime.Platform.Mac_10_10 | MonoTouch.ObjCRuntime.Platform.Mac_Version | MonoTouch.ObjCRuntime.Platform.Mac_Arch64 | MonoTouch.ObjCRuntime.Platform.Mac_Arch)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_7_0)]
public class
GCControllerButtonInput
:
GCControllerElement
Remarks
Documentation for this section has not yet been entered.
Related content
Requirements
Namespace:
MonoTouch.GameController
Assembly:
monotouch (in monotouch.dll)
Assembly Versions:
0.0.0.0