Android.Opengl
GLES31
GlAllShaderBits
Android.Opengl.GLES31.GlAllShaderBits Field
Value:
-1
Syntax
[Android.Runtime.Register("GL_ALL_SHADER_BITS")]
public const
int
GlAllShaderBits
Remarks
[Android Documentation]
Requirements
Namespace:
Android.Opengl
Assembly:
Mono.Android (in Mono.Android.dll)
Assembly Versions:
0.0.0.0