MonoMac.OpenGL.Vector2d.Mult Method
Multiply a vector and a scalar

Syntax

[System.Obsolete("Use static Multiply() method instead.")]
public static Vector2d Mult (Vector2d a, double d)

Parameters

a
Vector operand
d
Scalar operand

Returns

Result of the multiplication

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0