- x
- X coordinate to move window to.
- y
- Y coordinate to move window to.
Window managers are free to ignore this; most window managers ignore requests for initial window positions (instead using a user-defined placement algorithm) and honor requests after the window has already been shown.
Note: the position is the position of the gravity-determined reference point for the window. The gravity determines two things: first, the location of the reference point in root window coordinates; and second, which point on the window is positioned at the reference point.
By default the gravity is Gdk.Gravity.NorthWest so the reference point is simply the x, y supplied to Window.Move. The top-left corner of the window decorations (aka window frame or border) will be placed at x, y. Therefore, to position a window at the top left of the screen, you want to use the default gravity (which is Gdk.Gravity.NorthWest) and move the window to 0,0.
To position a window at the bottom right corner of the screen, you would set Gdk.Gravity.SouthEast, which means that the reference point is at x + the window width and y + the window height, and the bottom-right corner of the window border will be placed at that reference point.