MonoMac.OpenGL
Vector3d
Mult
MonoMac.OpenGL.Vector3d.Mult Method
Multiply a vector and a scalar
Syntax
[System.Obsolete("Use static Multiply() method instead.")]
public static
Vector3d
Mult
(
Vector3d
a,
double
f)
Parameters
a
Vector operand
f
Scalar operand
Returns
Result of the multiplication
Remarks
Documentation for this section has not yet been entered.
Requirements
Namespace:
MonoMac.OpenGL
Assembly:
XamMac (in XamMac.dll)
Assembly Versions:
0.0.0.0