SpriteKit.SKTexture: Method Members

The methods of SpriteKit.SKTexture are listed below. For a list of all members, see the SKTexture Members list.

See Also: Inherited members from Foundation.NSObject

Public Methods

Copy(Foundation.NSZone) : Foundation.NSObject
Performs a copy of the underlying Objective-C object.
CreateTextureByGeneratingNormalMap() : SKTexture
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CreateTextureByGeneratingNormalMap(nfloat, nfloat) : SKTexture
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EncodeTo(Foundation.NSCoder)
Encodes the state of the object on the provided encoder
static
FromData(Foundation.NSData, CoreGraphics.CGSize) : SKTexture
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static
FromData(Foundation.NSData, bool, CoreGraphics.CGSize) : SKTexture
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static
FromData(Foundation.NSData, uint, uint, CoreGraphics.CGSize) : SKTexture
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static
FromImage(CoreGraphics.CGImage) : SKTexture
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static
FromImage(UIKit.UIImage) : SKTexture
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static
FromImageNamed(string) : SKTexture
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static
FromRectangle(SKTexture, CoreGraphics.CGRect) : SKTexture
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static
FromTextureNoise(bool, nfloat, CoreGraphics.CGSize) : SKTexture
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static
FromTextureVectorNoise(nfloat, CoreGraphics.CGSize) : SKTexture
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Preload(Action)
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PreloadAsync() : System.Threading.Tasks.Task
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static
PreloadTextures(SKTexture[], Action)
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static
PreloadTexturesAsync(SKTexture[]) : System.Threading.Tasks.Task
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TextureByApplyingCIFilter(CoreImage.CIFilter) : SKTexture
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