GLKit
GLKTextureOperations
ApplyPremultiplication
GLKit.GLKTextureOperations.ApplyPremultiplication Property
Whether the texture should be pre-multiplied with the encoded Alpha channel or not.
Syntax
public
Nullable<bool>
ApplyPremultiplication
{ get; set; }
Value
Remarks
This defaults to false.
Should not be set to true for textures in compressed formats.
Requirements
Namespace:
GLKit
Assembly:
Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions:
0.0.0.0