GLKit.GLKTextureOperations.ApplyPremultiplication Property
Whether the texture should be pre-multiplied with the encoded Alpha channel or not.

Syntax

public Nullable<bool> ApplyPremultiplication { get; set; }

Value

Remarks

This defaults to false.

Should not be set to true for textures in compressed formats.

Requirements

Namespace: GLKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0