The fields of MonoMac.OpenGL.Vector3 are listed below. For a list of all members, see the Vector3 Members list.
See Also: Inherited members from System.ValueType
static readonly | One | Vector3. Defines an instance with all components set to 1. |
static readonly | SizeInBytes | int. Defines the size of the Vector3 struct in bytes. |
static readonly | UnitX | Vector3. Defines a unit-length Vector3 that points towards the X-axis. |
static readonly | UnitY | Vector3. Defines a unit-length Vector3 that points towards the Y-axis. |
static readonly | UnitZ | Vector3. /// Defines a unit-length Vector3 that points towards the Z-axis. |
| X | float. The X component of the Vector3. | |
| Y | float. The Y component of the Vector3. | |
| Z | float. The Z component of the Vector3. | |
static readonly | Zero | Vector3. Defines a zero-length Vector3. |