The members of SceneKit.SCNPhysicsVehicleWheel are listed below.
See Also: Inherited members from Foundation.NSObject
| A constructor that initializes the object from the data stored in the unarchiver object. |
| Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
| A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
| Axle | SCNVector3. Documentation for this section has not yet been entered. | |
| [read-only] override | ClassHandle | IntPtr. The handle for this class. |
| ConnectionPosition | SCNVector3. Documentation for this section has not yet been entered. | |
| FrictionSlip | nfloat. Documentation for this section has not yet been entered. | |
| MaximumSuspensionForce | nfloat. Documentation for this section has not yet been entered. | |
| MaximumSuspensionTravel | nfloat. Documentation for this section has not yet been entered. | |
| [read-only] | Node | SCNNode. Documentation for this section has not yet been entered. |
| Radius | nfloat. Documentation for this section has not yet been entered. | |
| SteeringAxis | SCNVector3. Documentation for this section has not yet been entered. | |
| SuspensionCompression | nfloat. Documentation for this section has not yet been entered. | |
| SuspensionDamping | nfloat. Documentation for this section has not yet been entered. | |
| SuspensionRestLength | nfloat. Documentation for this section has not yet been entered. | |
| SuspensionStiffness | nfloat. Documentation for this section has not yet been entered. |
Copy(Foundation.NSZone)Performs a copy of the underlying Objective-C object. | ||
static | Create(SCNNode)Documentation for this section has not yet been entered. | |
EncodeTo(Foundation.NSCoder)Encodes the state of the object on the provided encoder | ||