MonoMac.OpenGL.Vector4d.Multiply Method
Multiplies a vector by the components a vector (scale).

Syntax

public static Vector4d Multiply (Vector4d vector, Vector4d scale)

Parameters

vector
Left operand.
scale
Right operand.

Returns

Result of the operation.

Remarks

Documentation for this section has not yet been entered.

Requirements

Namespace: MonoMac.OpenGL
Assembly: XamMac (in XamMac.dll)
Assembly Versions: 0.0.0.0