class BoneIKController
| Name | Type | Description | |
|---|---|---|---|
| mesh | AbstractMesh | ||
| bone | Bone | ||
| optional | options | { targetMesh: AbstractMesh, poleTargetMesh: AbstractMesh, poleTargetBone: Bone, poleTargetLocalOffset: Vector3, poleAngle: number, bendAxis: Vector3, maxAngle: number, slerpAmount: number } |