createRing method
Implementation
MeshGeometry createRing(double innerRadius, double outerRadius,
{GeometryGeneratorFlags flags,
List<GeometryFilter> filters,
int segments: 64,
double thetaStart: 0.0,
double thetaLength: math.pi * 2.0,
bool stripTextureCoordinates: true}) {
_innerRadius = innerRadius;
_outerRadius = outerRadius;
_segments = segments;
_thetaStart = thetaStart;
_thetaLength = thetaLength;
_stripTextureCoordinates = stripTextureCoordinates;
return createGeometry(flags: flags, filters: filters);
}