| Package | com.adobe.livecycle.assetmanager.client.managers | 
| Class | public class AssetManager | 
| Inheritance | AssetManager  EventDispatcher  Object | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
| Property | Defined By | ||
|---|---|---|---|
| assetDescriptors : IList 
		 Returns the list of available AssetDescriptors. | AssetManager | ||
|  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance. | Object | |
| userPermissions : IList 
		 Specifies the permissions for the current user. | AssetManager | ||
| userPermissionsPrefixMap : Object [write-only] 
		 Specifies a map of asset permissions prefixes using the format {assetType1:prefix1, assetType2:prefix2}. | AssetManager | ||
| Method | Defined By | ||
|---|---|---|---|
| 
		 Constructor. | AssetManager | ||
|  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	Registers an event listener object with an EventDispatcher object so that the listener 
	receives notification of an event. | EventDispatcher | |
|  | 
	Dispatches an event into the event flow. | EventDispatcher | |
| 
		 Loads AssetDescriptors. | AssetManager | ||
|  | 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event. | EventDispatcher | |
|  | 
	 Indicates whether an object has a specified property defined. | Object | |
| 
		 Initialization is not required if the client explicitly sets UserPermissions and loads assets using fetchAssetDescriptors(). | AssetManager | ||
|  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter. | Object | |
|  | 
	 Indicates whether the specified property exists and is enumerable. | Object | |
|  | 
	Removes a listener from the EventDispatcher object. | EventDispatcher | |
| 
		 Resets the Asset Manager building block state to its state when assetDescriptors was created. | AssetManager | ||
|  | 
     Sets the availability of a dynamic property for loop operations. | Object | |
|  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
|  | 
	 Returns the string representation of the specified object. | Object | |
|  | 
	 Returns the primitive value of the specified object. | Object | |
|  | 
	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type. | EventDispatcher | |
| Event | Summary | Defined By | ||
|---|---|---|---|---|
|  | [broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active. | EventDispatcher | ||
| Thrown when assetDescriptors are reset. | AssetManager | |||
| Thrown if an error occurs when AssetTypeDescriptor is loading. | AssetManager | |||
| Thrown if an error occurs when permissions are loading. | AssetManager | |||
|  | [broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive. | EventDispatcher | ||
| Constant | Defined By | ||
|---|---|---|---|
| EVENT_ASSET_DESCRIPTORS_CHANGED : String = "assetDescriptorsChanged" [static] 
		 Defines the event type for an assetDescriptorsChanged event. | AssetManager | ||
| EVENT_ASSET_LOAD_ERROR : String = "assetLoadError" [static] 
		 Defines the event type for an assetLoadError event. | AssetManager | ||
| EVENT_ASSET_PERMISSION_LOAD_ERROR : String = "assetPermissionsLoadError" [static] 
		 Defines the event type for an assetPermissionsLoadError event. | AssetManager | ||
| assetDescriptors | property | 
assetDescriptors:IList| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Returns the list of available AssetDescriptors.
Implementation
    public function get assetDescriptors():IList    public function set assetDescriptors(value:IList):void| userPermissions | property | 
userPermissions:IList| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Specifies the permissions for the current user.
Implementation
    public function get userPermissions():IList    public function set userPermissions(value:IList):void| userPermissionsPrefixMap | property | 
userPermissionsPrefixMap:Object  [write-only] | Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
		 Specifies a map of asset permissions prefixes using the format {assetType1:prefix1, assetType2:prefix2}. 
		 
Implementation
    public function set userPermissionsPrefixMap(value:Object):void| AssetManager | () | Constructor | 
public function AssetManager()| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Constructor.
| fetchAssetDescriptors | () | method | 
 public function fetchAssetDescriptors():void| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Loads AssetDescriptors.
| initialize | () | method | 
 public function initialize():void| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Initialization is not required if the client explicitly sets UserPermissions and loads assets using fetchAssetDescriptors().
| reset | () | method | 
 public function reset():void| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Resets the Asset Manager building block state to its state when assetDescriptors was created. That is, its initial state.
| assetDescriptorsChanged | Event | 
flash.events.Event| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Thrown when assetDescriptors are reset.
| assetLoadError | Event | 
mx.rpc.events.FaultEvent| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Thrown if an error occurs when AssetTypeDescriptor is loading.
| assetPermissionsLoadError | Event | 
mx.rpc.events.FaultEvent| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Thrown if an error occurs when permissions are loading.
| EVENT_ASSET_DESCRIPTORS_CHANGED | Constant | 
public static const EVENT_ASSET_DESCRIPTORS_CHANGED:String = "assetDescriptorsChanged"| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Defines the event type for an assetDescriptorsChanged event.
| EVENT_ASSET_LOAD_ERROR | Constant | 
public static const EVENT_ASSET_LOAD_ERROR:String = "assetLoadError"| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Defines the event type for an assetLoadError event.
| EVENT_ASSET_PERMISSION_LOAD_ERROR | Constant | 
public static const EVENT_ASSET_PERMISSION_LOAD_ERROR:String = "assetPermissionsLoadError"| Language Version: | ActionScript 3.0 | 
| Product Version: | Asset Manager Building Block 9.5 | 
| Runtime Versions: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Defines the event type for an assetPermissionsLoadError event.
Thu Dec 4 2014, 05:50 PM -08:00